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SOUTH AFRICA | |
Codename: | Every Formation a Parade |
Mission type: | assassination |
Agents needed: | two |
Suggested weapons: | two mini guns each |
There are essentially four parts to this mission - getting into the camp, making sure you're not disturbed, carrying out the assassination, and finally escaping.
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Go due east, passing through a built-up area, through an open space with a road, and to some more buildings; you will find one agent at the north end of bottom building, and two at the south end.
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Once in the enemy compound get out of the vehicle and start to take out the soldiers in the buildings around the central area; a systematic sweep is best to take out all possible targets so that they can't come in as reinforcements after you've achieved your primary goal. Most soldiers are armed with Uzis, there are a few flamethrowers, and thankfully few mini guns; using two agents means that while one is opening the door and getting shot at, the other is taking out the shooter.
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Finally, you must take a vehicle and escape through the gates just north of the parade ground; if you have destroyed the target's vehicle then you may be able to capture another car driven by a blonde who just happens to be passing. Failing this an APC full of soldiers will appear after a short while, and you may be able to capture this; it's best if you can just blow it up along with all of its occupants however. |
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The fact that the APC doesn't blow up along with the bomb, and the blonde who just happens to come along in a second car at the end, must surely make this an obvious candidate for a mission that was made easier after playtesters complained the game as it was originally devised was too hard. |
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